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	<id>https://www.worldofdragon.org/index.php?action=history&amp;feed=atom&amp;title=Update_Issue_7_%28Mar%29</id>
	<title>Update Issue 7 (Mar) - Revision history</title>
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	<updated>2026-06-18T01:07:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.worldofdragon.org/index.php?title=Update_Issue_7_(Mar)&amp;diff=5741&amp;oldid=prev</id>
		<title>Jedie: Category:Magazines Category:Update_Issue</title>
		<link rel="alternate" type="text/html" href="https://www.worldofdragon.org/index.php?title=Update_Issue_7_(Mar)&amp;diff=5741&amp;oldid=prev"/>
		<updated>2014-09-02T07:19:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;a href=&quot;/index.php?title=Category:Magazines&quot; title=&quot;Category:Magazines&quot;&gt;Category:Magazines&lt;/a&gt; &lt;a href=&quot;/index.php?title=Category:Update_Issue&quot; title=&quot;Category:Update Issue&quot;&gt;Category:Update_Issue&lt;/a&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 07:19, 2 September 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l666&quot; &gt;Line 666:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 666:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;days for delivery.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;days for delivery.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/P&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/P&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Magazines]] [[Category:Update_Issue]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jedie</name></author>
		
	</entry>
	<entry>
		<id>https://www.worldofdragon.org/index.php?title=Update_Issue_7_(Mar)&amp;diff=1371&amp;oldid=prev</id>
		<title>Admin: Created page with &#039;&lt;CENTER&gt; Dragon Update Logo &lt;/CENTER&gt; &lt;BR&gt; Issue 7. &lt;PRE&gt; Chairman Paul Grade,                                 Editor Jeremy Hoyland, 6 Navarino Road,       ...&#039;</title>
		<link rel="alternate" type="text/html" href="https://www.worldofdragon.org/index.php?title=Update_Issue_7_(Mar)&amp;diff=1371&amp;oldid=prev"/>
		<updated>2009-04-05T11:27:34Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;&amp;lt;CENTER&amp;gt; &lt;a href=&quot;/index.php?title=File:DGU007T.GIF&quot; title=&quot;File:DGU007T.GIF&quot;&gt;Dragon Update Logo&lt;/a&gt; &amp;lt;/CENTER&amp;gt; &amp;lt;BR&amp;gt; Issue 7. &amp;lt;PRE&amp;gt; Chairman Paul Grade,                                 Editor Jeremy Hoyland, 6 Navarino Road,       ...&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;CENTER&amp;gt;&lt;br /&gt;
[[File:DGU007T.GIF|Dragon Update Logo]]&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Issue 7.&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
Chairman Paul Grade,                                 Editor Jeremy Hoyland,&lt;br /&gt;
6 Navarino Road,                                     120 Old Heath Road,&lt;br /&gt;
Worthing,                                            Hythe, &lt;br /&gt;
Sussex.						     Colchester,&lt;br /&gt;
                                                     Essex.&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
It&amp;#039;s one in the morning and I&amp;#039;ve just been driven twenty mi1es to print this shaft of light&lt;br /&gt;
cast on an otherwise dark horizon. (Yes you&amp;#039;re right I&amp;#039;ve been down the boozer and, to add&lt;br /&gt;
to my troubles I&amp;#039;m attempting to use a manual typewriter -anathema.) It seems like a good&lt;br /&gt;
time to announce my retirement, not this issue or even the next, but within the following&lt;br /&gt;
few months I want to pass the editorship of this rag onto someone else; applications on a&lt;br /&gt;
postcard to..... This means that all of you who have been bellyaching about the format, content&lt;br /&gt;
, spelin&amp;#039; &amp;amp;c. now have achance to make your owr bog-up of the thing.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
I feel that as a final duty duty I should choose the next editor, so anyone who is interested&lt;br /&gt;
should write in to me at the above address; If you are already a contribtor then you are&lt;br /&gt;
likely to meet with more favour, if only because it shows you are dozey enough,to carry on&lt;br /&gt;
while the seagulls are using your head for target practice. If you are not a contributor but&lt;br /&gt;
fancy a go then send in an article -it&amp;#039;ll give me something to print for the last couple of&lt;br /&gt;
issues and enable me to judge whether or no you can write.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
lf anyone is interested I have decided to relinquish control of &amp;#039;The Whisperer&amp;#039; due to preasure&lt;br /&gt;
of work (finals coming up) rather than any dissolutionment with the Dragon. I still own,&lt;br /&gt;
and plan to continue to do so, one of the beasties and will submit articles to the rag, whether&lt;br /&gt;
or not they are printed depends on my successor.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
On a light er note, we wil1 be at the 6809 show and hope to see you there, you should get a&lt;br /&gt;
discount voucher with this issue. We need a lot of new members to join so if you know anyone&lt;br /&gt;
who&amp;#039;se going tell them to join up on the day, or send their &amp;amp;#163;7.50 in now -your computer clubs&amp;#039;&lt;br /&gt;
cheque account needs you.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
Redundant Information Dept.&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
For those of you with 64&amp;#039;s and Dragon DOS the following may be of interest:-&lt;br /&gt;
Exec41194, which works well on 32&amp;#039;s and 64&amp;#039;s in 32 mode DOESN&amp;#039;T work in 48&lt;br /&gt;
mode, and on some 64&amp;#039;s doesn&amp;#039;t always get on well with the DOS anyway, so try&lt;br /&gt;
Exec57578, which will do the same job.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
DOS users might like to see the DOS EXEC addresses too, so try typing in the following:-&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
1 REM DEL 6 IF YOU DON&amp;#039;T WANT A PRINTER DUMP.&lt;br /&gt;
2 Z=57044:X=56915 &lt;br /&gt;
3 FORI=1 TO 26:A$=&amp;quot;&amp;quot; &lt;br /&gt;
4 A=PEEK(Z):IF A &amp;amp;lt;128 THEN A$=A$+CHR$(A):Z=Z+1:GOTO4 ELSE A$=A$+CHR$(A-128)&lt;br /&gt;
5 Z=Z+1:A=PEEK(X)*256+PEEK(X+1):X=X+2 &lt;br /&gt;
6 PRINT#-2,A$;STRING$(16-LEN(A$),&amp;quot;.&amp;quot;);A&lt;br /&gt;
7 PRINTA$;STRING$(16-LEN(A$),&amp;quot;.&amp;quot;);A&lt;br /&gt;
8 NEXT I&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
SPEECH SYNTHESISER FOR THE CENTRONICS PORT&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
by N.P. Butcher&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
(reprinted from ACCumulator, the journal of the Amateur Computer Club.)&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Summary &lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
A speech synthesier can be fitted to a Centronics port, or&lt;br /&gt;
direct on the bus of a ZX/Sectrum or ACE. It costs about &amp;amp;#163;10, yet has&lt;br /&gt;
an unlimited vocabulary.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Introduction&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
There are various types and forms of speech synthesisers&lt;br /&gt;
around and also many kits, often costing an arm and a leg. The kits&lt;br /&gt;
and add-ons are normally machine dependant whch makes them&lt;br /&gt;
inconvenient and non-transportable. However it is easy to fit this&lt;br /&gt;
version to a Centronics port so it will fit straight onto many&lt;br /&gt;
computers, or with a lttle extra circuit, fit onto the CPU bus.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Centronics port&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
(Editors note: This article was witten for the 36 pin&lt;br /&gt;
standard Centronics port, the Dragons port is 20 pin but the&lt;br /&gt;
connections can be found in several books and manua1s.)&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
This port has 8 data bits and a strobe output, and one handshake&lt;br /&gt;
input. the pin numbers of the standard Amphenol 36 pin socet are as&lt;br /&gt;
below, so if connected up to this standard it will plug into your&lt;br /&gt;
printer cable. Alternitavely you could wire up some other connector as&lt;br /&gt;
used on you particular computer.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
1 STROBE &lt;br /&gt;
2 D0&lt;br /&gt;
3 D1&lt;br /&gt;
4 D2&lt;br /&gt;
5 D3&lt;br /&gt;
6 D4 &lt;br /&gt;
7 D5&lt;br /&gt;
8 D6&lt;br /&gt;
9 D7&lt;br /&gt;
11 BUSY/READY&lt;br /&gt;
14 gnd&lt;br /&gt;
l6 gnd&lt;br /&gt;
17 gnd&lt;br /&gt;
33 gnd&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
The Chip&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
The SP0256-AL2 chip by General Instruments is a specialy&lt;br /&gt;
programmed version of a more general purpose chip for word and phrase&lt;br /&gt;
speech. You may have seen that both TI and Nat Semi speech chips which&lt;br /&gt;
hve seperate synthesizer chip and word ROM. The word ROM limits their&lt;br /&gt;
vocabu1ary. The GI chip is of the same form, but has ROM inside and&lt;br /&gt;
would nomally be mask programmed with a small number of words. However&lt;br /&gt;
someone wth a bit of a brain at GI realised that if they rep1aced the&lt;br /&gt;
restictive word set with a set of allophones, parts of words, then&lt;br /&gt;
they would have a general purpose chip with which you could construct&lt;br /&gt;
an unlimted number of words. TI could have brought out ROM for thir&lt;br /&gt;
chip to do the same, but they have not thought of it yet, and anyway&lt;br /&gt;
you would still need two chips. The only shortcoming is that the words&lt;br /&gt;
are less clear than in the dedicated vocabulary versions, but they are&lt;br /&gt;
still understandable. The SP0256 contains a small computer which looks&lt;br /&gt;
at its input port to see which code word is selected, gets the&lt;br /&gt;
apropriate numbers out of its ROM and sends them to a vocal tract&lt;br /&gt;
model and thence to a pulse width modulated output. All in one small chIp&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
AMBER 4000 DOT MATRIX PRINTER.&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
A dot matrix printer with true descenders,and enough print variations to make&lt;br /&gt;
anY EpsOn owner envious,for 25 pounds?!&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Due to a cancelled order,that was what Lethaby Numbering Systems had on offer&lt;br /&gt;
last month. Before you go rushing to the teIephone,I don&amp;#039;t think the stocks&lt;br /&gt;
lasted very Long!&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
The Amber 4000 is a 40 column printer,printing on two and a quarter inch wide&lt;br /&gt;
plain paper. Ah,there&amp;#039;s the catch-no good expecting to do letters and&lt;br /&gt;
Newsletter articIes on that. (You could,actually-if Jeremy wilI change to&lt;br /&gt;
newspaper coIumn type format!)&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Facilities are:-&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
DoubIe width,doubIe height(these can be combined),border(puts border round a&lt;br /&gt;
word),variable character width settings between 20 and 46 characters per&lt;br /&gt;
line,bIock graphics,dot addressable grahpics,emphasized print (can also be&lt;br /&gt;
combined with double width and height modes),a hash to pound symboI&lt;br /&gt;
swap,and,would you believe,a built-in word-wrap facility!&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
ActuaI spec.is 8 by 5 matrix for normal print,which expands to 16 by 18 in&lt;br /&gt;
double height and width mode. Print rate;23 c.p.s. Centronics or seriaI&lt;br /&gt;
connections possible. The whole thing is less than six inches square, and&lt;br /&gt;
weighs less than the average cassette recorder.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
For many jobs,it is obviously not suitable,but is ideaI for database&lt;br /&gt;
printouts,for example - it saves wasting 80 column listing paper - and the&lt;br /&gt;
border,emphasised and double height/width modes are excelIent for label&lt;br /&gt;
printing.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
If the &amp;#039;4000&amp;#039; is the &amp;#039;bottom of the range&amp;#039;,I&amp;#039;d like to see one of Lethaby&amp;#039;s&lt;br /&gt;
full-sized printers-they must be quite something. (Anyone got an 80 col.Amber&lt;br /&gt;
printer?)&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
One further point ; Lethaby Numbering Systems are a very efficient firm. I&lt;br /&gt;
recieved my printer within 5 days of ordering. That Must be a record in the&lt;br /&gt;
computer industry. The handbook,by the way is also very well written - it even&lt;br /&gt;
contains useful things,like how to conect for serial operation(no&lt;br /&gt;
separate&amp;#039;interface&amp;#039; needed),and to occaisionally clean the wretched thing!&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
I hope we hear more of this firm,even if they aren&amp;#039;t Dragon specific(yet!).&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
(Manufacturers:Lethaby Numbering Systems,Andover,Hants.)........Ken Grade.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
TIPS ON RETURN BY ADAM ATKINSON&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
For Return of the Ring be a dwarf warrior,assigning 10 points&lt;br /&gt;
to everything except strength .Sellthe four bright rings.&lt;br /&gt;
In the door krell&amp;#039;s labyrinth rescue the princess and find&lt;br /&gt;
the energy armour and the tracker.The second level comes quickly&lt;br /&gt;
given the 300 point reward for rescuing Xandra.Eat up to 900&lt;br /&gt;
points and buy as much food as you can having also&lt;br /&gt;
bought a first stage power pack and charged it.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
At the town steal the grain wearing your energy armour&lt;br /&gt;
with your power pack on.Leave the town eating afterevery 2&lt;br /&gt;
or 3 mines.You should get out alive.Take the grain to Cebar&lt;br /&gt;
when you become 4th or 5th level.At the town buy a get away spell&lt;br /&gt;
and a breather mask food and power packs and prepare to&lt;br /&gt;
go to the moon.On the planet you may meet a person shaped thing.&lt;br /&gt;
If you transact with them they can join you and carry things.&lt;br /&gt;
You will need to map the moon so save the game first.Use the&lt;br /&gt;
tracker to findyour way, remember it needs power.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
More next time.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
How I solved &amp;#039;Waxworks&amp;#039; by Pauline Hampson&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
I start in the leisure lounge and search the and telephone, where I&lt;br /&gt;
find a coin and a key. The coin operates a slot machine and I get a&lt;br /&gt;
flashlight as a prize!! Don&amp;#039;t be greedy though, save your other coin&lt;br /&gt;
for later if your batteries run out. I venture north to the washroom&lt;br /&gt;
and find a grid which opens with the key.I go through the grid and&lt;br /&gt;
find myself in a maze of sewers, it&amp;#039;s lucky I brought the torch. To&lt;br /&gt;
find my way I drop objects in each location to distinguish them. I&lt;br /&gt;
make a plan.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
        N 	S 	E 	W &lt;br /&gt;
coin 	rat 	key 	paper 	trap&lt;br /&gt;
rat 	coin 	paper 	paper 	key &lt;br /&gt;
trap 	paper 	match 	coin 	match &lt;br /&gt;
paper 	rat 	key 	rat 	key&lt;br /&gt;
key 	coin 	key 	paper 	key&lt;br /&gt;
match 	trap 	OUT 	key 	trap &lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Having found my way I start again without my markers and get the trap&lt;br /&gt;
and the cheese.I can&amp;#039;t get the rats. I drop my load in the lounge.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
I set off for the great hall where there are two exhibitions and two&lt;br /&gt;
questions to answer. Not being in the mood for puzzles I guess wildly&lt;br /&gt;
until correct. I spend ages trying to get Sir Edmund&amp;#039;s rope but I&lt;br /&gt;
can&amp;#039;t. On returning to the lounge I go to the hall of mirrors and&lt;br /&gt;
another session of dropping objects and making a plan. I find a dark&lt;br /&gt;
passage with a crack and an airlock. Answering the questions properly&lt;br /&gt;
makes an aqualung appear in the hall of mirrors. To go though the&lt;br /&gt;
crack I have to drop all my objects. I find an enchanted wooodland&lt;br /&gt;
with Guy Fawkes and the Pied Pier and a sign saying &amp;#039;NO WAITING&amp;#039;.&lt;br /&gt;
Going up reveals a gold key and up again finds me in the great hall&lt;br /&gt;
again. Wearing my aqualung I negotiate the airlock where I meet Jaws&lt;br /&gt;
and frantically swim up. On the other side is a storewith a loose&lt;br /&gt;
trapdoor which needs fixing and a studio full of junk. I find a&lt;br /&gt;
crowbar and a lamp. Rubbing the lamp finds me in Aladdin&amp;#039;s cave and&lt;br /&gt;
when I go down I am back in the enchanted woodland.I return to the&lt;br /&gt;
lounge and drop my haul.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
I decide to fix the trap with the beam but can&amp;#039;t get it through the&lt;br /&gt;
airlock. After several hours searching for another way the penny&lt;br /&gt;
drops. Triumphantly I get beam and lamp, rub lamp, drop beam in cave,&lt;br /&gt;
then I go to the trapdoor via the woodland hall and airlock. I rub the&lt;br /&gt;
lamp get the beam and rub the lamp again now I can fix the trap.&lt;br /&gt;
It doesn&amp;#039;t seem to do any good, I thought something would happen.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
More next month&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
LETTERS&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
64K Upgrade.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
Just a note before I dash off to Scotland to say that I&amp;#039;m rather unhappy with the 64K upgrade&lt;br /&gt;
article, here&amp;#039;s why:-&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
1) Most Dragons(32) are 16k + 16k machines; these need significant rewiring to use 64k chips&lt;br /&gt;
there are -5V rails and 12V rails on the 16k chips and only 7 not 8 address lines.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
2) You always need (I reckon) the decoder mod I gave in my article.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
3)I don&amp;#039;t think Texas 4164s are suitable: they are 8 line refresh, requiring 256 different&lt;br /&gt;
refresh addresses, the SAM only (in general) provides 7 line refresh, i.e. 128 addresses.&lt;br /&gt;
Suitable chips would be the Mosteek 4564, Hitachi 4864 and the OKI Motorola equivalents. Also&lt;br /&gt;
150ns is faster than necessary -just wastes money.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
NB the NEC 4164s are 7 line refresh - I think.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Bob Hall.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
ISSUE 7........MARCH1985. &lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
The first thing worthy of mention this month is that it now seems that we WILL&lt;br /&gt;
be at the 6809 Show, so I hope that we&amp;#039;Il be seeing most of you there. One&lt;br /&gt;
correction that I have to make to Jeremy&amp;#039;s editorial in the last issue&lt;br /&gt;
Newsletter is that the Show wilI be on the 30th and 31st March...NOT the 22nd,&lt;br /&gt;
so do please make sure that you turn up on tHe right date.....it gets awfully&lt;br /&gt;
draughty queing for a week!!.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Anyway, many thanks to Richard Bergin for offering us the stand, and I hope&lt;br /&gt;
that we&amp;#039;Il do as well as the last time. By the way, if any of you get bored&lt;br /&gt;
with wandering around the Stands, come and give us a hand, OK?.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
The second point is a repeat of the usual one.,...When are you going to send&lt;br /&gt;
us some material to print ?????. We want to make the Newsletters interesting,&lt;br /&gt;
but we can&amp;#039;t do that unless YOU send us the material to put in them.&lt;br /&gt;
At the moment we have half a dozen Members who regularly help out with&lt;br /&gt;
articles, reviews, hints, etc, but there are limits to what they (and I) can&lt;br /&gt;
write about. What we need is something from the rest of you.....You didn&amp;#039;t&lt;br /&gt;
sign up and pay up JUST to get a monthly Newsletter, did you?.......How about&lt;br /&gt;
something from some of the younger Members......( Chris, I haven&amp;#039;t heard a&lt;br /&gt;
word from Moulton since you sent in your appIication form!!.....and how about&lt;br /&gt;
you, Steve...we Do accept materiaI from Gainsboro!.....AND from Norway,&lt;br /&gt;
Erik!)... and how about the rest of the &amp;quot;SiIent Majority&amp;quot;?!?!?.....Come on,&lt;br /&gt;
PLEASE, you don&amp;#039;t need to be an expert on ANYTHING....I&amp;#039;m certainly&lt;br /&gt;
not.....even if you only write in to tell me what a lousy job i&amp;#039;m making of&lt;br /&gt;
things, that&amp;#039;s fine with me (so long as you can come up with some reasonabIy&lt;br /&gt;
constructive, non-obscene, ideas on what I OUGHT to do!). Seriously, &amp;#039;though,&lt;br /&gt;
we do need more contributions, and we rely on you to provide them, so give it&lt;br /&gt;
a try, please. &lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
One last item.....I&amp;#039;d like to thank Cathy Hyde of Touchmaster for lending us&lt;br /&gt;
copies of OS-9 &amp;quot;C Compiler&amp;quot; and &amp;quot;Pascal&amp;quot; discs for review....I&amp;#039;d almost given&lt;br /&gt;
up hope of ever finding them!, so for those members who have been enquiring,&lt;br /&gt;
we&amp;#039;ll be running reviews on them as soon as possible.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Well, that&amp;#039;s all for now, see you at the Show.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Paul.G.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
GROUP SPECIAL OFFERS.&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
FLOPPY DISCS.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
These are top quality 5.25&amp;quot; discs supplied by SBS Data Services. We can accept&lt;br /&gt;
individual orders at the prices stated beIow for boxes of 10 discs, but if&lt;br /&gt;
sufficient orders are received at the same time we can get a further reduction&lt;br /&gt;
of 1.00 per box when buying five or moe boxes.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
SS/DD: Soft or Hard sector......normal price 22.00..reduced to 14.50.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
DS/DD: Soft or Hard sector......normal price 27.00..reduced to 15.50.&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
ALL PRICES ARE PLUS 15% vat BUT INC. POSTAGE. (aIthough some contribution&lt;br /&gt;
towards postage wouId be appreciated on larger orders).&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
With a Little cutting on the covers, it is quite possibIe to use DS/DD discs&lt;br /&gt;
on a SINGLE SIDED drive, thus making a considerable saving in cost.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Orders to Paul Grade. Cheques made payable to the Group.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
ASCI corner for Issue 7.&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Firstly this month i want to clear up some odds and sods.Our beloved Editor&lt;br /&gt;
tagged a bit onto the ASCI column last month.As he said ,to get to the wine&lt;br /&gt;
cellar you have to use the room with pulleys.Remember you will have to be&lt;br /&gt;
carrying less when you want to go back up from the maze because the lift is&lt;br /&gt;
weight operated.I haven&amp;#039;t played Mansion of Doom so i cannot help.In Ring of&lt;br /&gt;
Dark you cannot cross mountains.The answer is to buy a craft that will go acros&lt;br /&gt;
water then sail through the mountains via the river.Note that the bridge spell&lt;br /&gt;
will only work underground.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
I also completed The Trial of Arnold Blackwood recently and i can confirm that&lt;br /&gt;
there are no graphics in the program.I must admit though,it is a totally new&lt;br /&gt;
style of adventure and it may not be to everyone&amp;#039;s taste.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
It seems that other reviewers (Dragon User and Cuthbert Cronicles) dissagree&lt;br /&gt;
with me about Speed Racer (see Issue 6).If they think that it&amp;#039;s got unbelievable&lt;br /&gt;
graphics then they should get glasses!See if i care!&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Recently i recieved a copy of &amp;#039;Worlds of Flight&amp;#039; by Microdeal.This has been&lt;br /&gt;
hailed by the said company to be the best simulator on the market for the&lt;br /&gt;
Dragon.Well,this time i think i must agree.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
WOF is not a game,it is definitely a simulation and because of it a few people&lt;br /&gt;
might get bored of playing it.This has always been a problem with flight&lt;br /&gt;
simulators but Microdeal have tried to alleviate the problem by including a&lt;br /&gt;
number of different worlds to start from.In fact you can fly from world to&lt;br /&gt;
world.You can also play god by setting the weather conditions (i wish you could&lt;br /&gt;
in real life!).&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
The list of variations in the game is tremendous.You can taxi round the&lt;br /&gt;
runway,refuel,taxi round the countryside from world to world (original ain&amp;#039;t&lt;br /&gt;
it!),change the viewing angle up down left or right,and even take off seeing a&lt;br /&gt;
view from the back of the aircraft. The graphics are good,they aren&amp;#039;t as smooth&lt;br /&gt;
as they could be but in view of the reason that they are in 3D,they are not bad&lt;br /&gt;
at all.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
The range of controls are ENORMOUS and this is the worst aspect of the&lt;br /&gt;
program.The choice of keys was not very logical and you have to use 2 joystick&lt;br /&gt;
to control the aircraft.The best bet would be to make a keyboard overlay&lt;br /&gt;
otherwise you get confused easily.I know from experience!Because the copy i&lt;br /&gt;
borrowed was an illegal one (naughty me!)i never got the instrutions so you&lt;br /&gt;
might get an overlay with the cassette.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
The actual realism of the program is,well i&amp;#039;ve run out of superlatives,even the&lt;br /&gt;
sound of the engine starting up.There is one point i would like to make,and that&lt;br /&gt;
is the type of aircraft that it is supposed to be would not have flaps.However&lt;br /&gt;
that is a small critisism.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
People who fly small aircraft will love this program,it is so lifelike.People&lt;br /&gt;
who want a bit of action within a simulator will be disappointed.If you can try&lt;br /&gt;
a copy before buying then do so.I would go as far as to say this is the most&lt;br /&gt;
realistic simulator for any computer bar the one for the C64 at 50.00.Who wants&lt;br /&gt;
to pay 50.00 anyway!&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
I also had a query from Alan Cook up in Glasgow.He has been writing BASIC&lt;br /&gt;
adventues for a while and now wants to write them in machine code as this&lt;br /&gt;
seems to him a natural progression. I haven&amp;#039;t even written a BASIC prog so i&lt;br /&gt;
can&amp;#039;t help him. If anyone can either help him with his &amp;#039;quest&amp;#039; as he calls it&lt;br /&gt;
could they please get in touch with him. His address is: 272 Mearns&lt;br /&gt;
Road,Newton Mearns,Glasgow,GT1 5CY.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
PROGRAMMING THE DRAGON 32 by PETER LAFFERTY&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
NEWNES TECHNICAL BOOKS/BUTTERWORTH (1984) &amp;amp;#163;6.95&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
I discovered this book in my local library last summer and have&lt;br /&gt;
renewed it every 2 weeks since.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Programming the Dragon 32 is both simple without being patronising&lt;br /&gt;
and advanced without blinding the reader with science.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
This book is everything that the Dragon 32 manual was not.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Chapter 1 gives a potted history of computing up to the arrival of&lt;br /&gt;
the Dragon and Chapter 21 is the &amp;quot;miscellaneous&amp;quot; of bits that&lt;br /&gt;
do not fit in elsewhere.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Chapters 2-20 consist of a clear and logical progression throuhg&lt;br /&gt;
all aspects of BASIC programming from the ubiquitous&lt;br /&gt;
PRINT &amp;quot;HELLO&amp;quot; (Go on, admit it, we&amp;#039;ve all done it!) to four&lt;br /&gt;
chapters on graphics techniques.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Throughout the book there are numerous useful tips, hints and&lt;br /&gt;
programming routines which I find very helpful.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Finally, the fourth appendix is a comprehensive glossary of&lt;br /&gt;
BASIC commands and functions for the Dragon 32 (including&lt;br /&gt;
FULL details of the powerful EDIT command).&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Peter Lafferty must have written this book specifically for&lt;br /&gt;
the Dragon; I have not spotted a single error, unlike some&lt;br /&gt;
books which have been &amp;quot;transported&amp;quot; from the Spectrum, Vic20,&lt;br /&gt;
etc. by writers who seem to have been nowhere near a real Dragon.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
As a beginners tutorial this book would be ideal.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Unfortunately, it is probably too late for most of us but I&lt;br /&gt;
suspect children might find it a useful and interesting learning&lt;br /&gt;
aid.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Programming the Dragon 32 is an excellent BASIC reference&lt;br /&gt;
manual for the experienced programmer and I would recommend&lt;br /&gt;
it to any Dragon user.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Kyffin Jones&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
[[File:DGU007AD.GIF|Second 6809 Computer Show advert]]&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
The Dragon Library..........RAMSOFT.&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
lf you are a beginner or advanced programmer and you want to have fun or&lt;br /&gt;
tackle a serious application we have the book that will help you use your&lt;br /&gt;
Dragon.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
THE DRAGON BOOK OF GAMES...by Mike James, SM.Gee and Kay Ewbank. (Granada.5.95).&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
A collection of 21 games written in Dragon BASIC that illustrate how the&lt;br /&gt;
Dragon can be used to create a wide range of effects. If you are learning&lt;br /&gt;
BASIC then typing in these programs is an excellent way to become familiar&lt;br /&gt;
with programming. If you already know BASIC then you will still pick up a&lt;br /&gt;
great many programming techniques.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
If you&amp;#039;d rather save yourself the effort of typing these games in from the&lt;br /&gt;
Iistings, you&amp;#039;ll be glad to know that you can purchase a cassette tape&lt;br /&gt;
containing all 21 games. This tape normally costs 5.95 but you can order it&lt;br /&gt;
from us at a special discount....for dteails see our order form.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
THE DRAGON PROGRAMMER...by S.M.Gee..(Granada.5.95).&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
This book is not only an introduction to Dragon BASIC, it also explains&lt;br /&gt;
some of the pitfalls in using Dragon graphics and sound. Starting off from&lt;br /&gt;
fundamentals, It explains how to write BASIC programs using the natural&lt;br /&gt;
structure of BASIC. This encourages a good BASIC style without laying down&lt;br /&gt;
strict do&amp;#039;s and don&amp;#039;ts that often take the fun out of programming. Later&lt;br /&gt;
chapters concentrate on using the Dragon&amp;#039;s extensive sound and graphics&lt;br /&gt;
facilities from BASIC. The emphasis here falls on understanding how things&lt;br /&gt;
work and on avoiding any problems before they arise. For example; if you&lt;br /&gt;
have ever used a DRAW command to produce a small shape only to discover&lt;br /&gt;
that the actuaI shape it draws depends on its position on the screen then&lt;br /&gt;
you need to read Chapter 10 in this book!.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
ANATOMY OF THE DRAGON...by Mike James..(Sigma).6.95.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Dragon Data Approved.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
This book is for anyone wanting to know how their Dragon works and how to&lt;br /&gt;
control it from BASIC. It describes the Dragon&amp;#039;s hardware and software from&lt;br /&gt;
the point of view of a BASIC programmer. It introduces a number of new&lt;br /&gt;
graphics modes, and explains how GET and PUT can be used to create user-&lt;br /&gt;
defined graphics, shows how to disable the BREAK key and a great deal more.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
LANGUAGE OF THE DRAGON...by Mike James....(Sigma).6.95.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
This is an introduction to 6809 assembly language that also includes a&lt;br /&gt;
complete assembler in BASIC. Assembler is much easier to learn if each of&lt;br /&gt;
the registers, instructions, etc, are introduced as a way of doing&lt;br /&gt;
something. In this book each of the 6809&amp;#039;s features is introduced in a&lt;br /&gt;
practical and logical way, building up a complete picture of assembly&lt;br /&gt;
language programming on the Dragon. A key feature is the way the idea of a&lt;br /&gt;
bit pattern is used to unify all of the confusing types of data encountered&lt;br /&gt;
by an assembler language programmer.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
ARTIFICIAL INTELLIGENCE IN BASIC...by Mike James....(Newnes).6.95.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Although not Dragon-specific this book contains many programs that will run&lt;br /&gt;
on the Dragon without modification. Artificial intelligence is certainly&lt;br /&gt;
where the future of computing lies and this book contains explanations and&lt;br /&gt;
practical examples of most of the current A.I. techniques. Rather than&lt;br /&gt;
abstract theory each chapter explains the ideas involved by way of writing&lt;br /&gt;
working programs, making the book suitable for all BASIC programmers.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
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THE COMPLETE PROGRAMMER...by Mike James...(Granada).5.95.&lt;br /&gt;
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&amp;lt;P&amp;gt;&lt;br /&gt;
This is another book which is not specific to any machine but, being&lt;br /&gt;
written with the Dragon in mind, is therefore directly useful to it. IC and&lt;br /&gt;
who want to increase their knowledge of programming and to improve their&lt;br /&gt;
programming style.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
THE 6809 COMPANION...by Mike James....(Babani).1.95.&lt;br /&gt;
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&amp;lt;P&amp;gt;&lt;br /&gt;
This slim volume is an ideal reference book for every 6809 assembly&lt;br /&gt;
language programmer. It includes the complete 6809 instruction set together&lt;br /&gt;
with information about interupt handling and programming style.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
					RAMSOFT&lt;br /&gt;
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      ____     The Dragon Book of Games          &amp;amp;#163;5.95&lt;br /&gt;
      ____     The Dragon Programmer             &amp;amp;#163;5.95&lt;br /&gt;
      ____     Anatomy of the Dragon             &amp;amp;#163;6.95&lt;br /&gt;
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      ____     Artificial Intelligence in BASIC  &amp;amp;#163;6.95&lt;br /&gt;
      ____     The Complete Programmer           &amp;amp;#163;5.95&lt;br /&gt;
      ____     The 6809 Companion                &amp;amp;#163;1.95 *(only 30p p&amp;amp;p)&lt;br /&gt;
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The tape containing the 21 games from &amp;quot;THE DRAGON BOOK OF GAMES normally&lt;br /&gt;
costs &amp;amp;#163;5.95. Order both the book and the tape from us and pay just &amp;amp;#163;3.95&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
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Order any other book as well and the tape can be yours for just œ2.95!&lt;br /&gt;
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		<author><name>Admin</name></author>
		
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